You will come upon a beach with a Mermaid. Take the SCREWDRIVER (K) and ROLLER-SHAPED SEAL (L). WebLost Lands: The Four Horsemen Walkthrough Screenshots, Videos: Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! lands wanderer walkthrough bonus lost * Take WHETSTONE 5/5 (C); use the KEY RING (D). Use theLeather Sackto retrieve theAshes. Use KEY on (D); press (Dx2), get SPHERICAL You can also use a hint if youre having trouble. Place the TORN PAGE on the book to trigger a puzzle (C). * Manipulate the mirror and kink choose (W). * Answer: Catch the hamster (leafy) 10 terms. Reattach theHiltto theSword Bladeand pull it from the tree. Youll receive aChimera Head. Use theDwarf Figurinein the box to the left to begin a mini game. It can be used to open a box which reveals anAmulet. Lost Lands The Four Horsemen TuningTable. * Seat the stone dish and carry the jar (R). Move to the next area and retrieve the stone of fire. Retrieve theDoor KnockerandStone of Fire. After youre done speaking with the dwarf, move forward. Give the STONE HEART to the man (J); you acquire the SPRAY and KEY. Crush theBerries, and then fill theBottlewith theSack of Ashes and Urn of Ashes. Place the KEY, take the KNOB, and note the time sketch (S). Open the book; place the PAGE WITH A CONSTELLATION on it to trigger a puzzle (F). The puzzle can be solved by placing all theSymbolsonto the center line. A floorboard to the left can be lifted with yourKnife. You have to fight the troubles ahead and improve your quest. Push the BEAVER TAIL (W), then take the CRYSTAL 5/5. * Use the PEN, enter the code 4815162342, verify it, and seize the occult gloves (F). Hidden-object puzzles are referred to as HOPs. Alchemist laboratory: Zoom table and place the recipe there. Take the BRUSH (U) and LATCHING MECHANISM GEAR (V). This is the official guide for Lost Lands: The Wanderer. Place the BASKET (H); collect the berries (orange). Use theNetin order to collect theDuckwoodnear the shore. * Seize the HAND and examine the character (D). Place the CUPS and DINING SET DIAGRAM on the shelves to trigger a puzzle (E). Place the SNAKE FIGURINE, OWL FIGURINE, ELEPHANT FIGURINE, and take the OBLIVION STONE and PRISM OF SPELLS (J). Hidden-object puzzles are referred to as HOPs. Use the VIAL (N); receive the WATER OF DEATH. Use thePickaxeto retrieve the Metal from the rock and return to the Dwarf Slums. * Place the WATER SYMBOL, SWORD, SAW, and HAMMER and take the note and PATTERNED TILE (N). Retrieve theBow Stringand insert it onto theArrow Kit. Insert theEmerald Keyand move to the right twice. Forest The sorceress cursed the chest of gold. Use the OWL to retrieve the 2nd BAS-RELIEF PIECE (V). Use the BURNING TORCH (G) and METAL (green). Give the DWARF SHIELD to the centaur (V); you receive the CRYSTAL KEY. Place theOntus Figurineon the shelf to the right to retrieve aKey. Use the PRY BAR (D); receive the METAL BARS. Place theStone Flowerinto the pedestal to the left, and then collect theGlass Pipeand theFlask. Welcome to the Lost Lands: Ice Spell Walkthrough Snow, Ice and the deadly wind blowing from the Frozen Mountains! You will receive aCrystalfor your troubles. The screenshots in this article will show each zoom scene, Rather than listing every time you need to zoom into a spot. Use the NAILS and HAMMER (Z); take the TONGS (A). Use theGlovein order to connect theCrystal. Enter the room above and grab theKnife Handle. Click the chain on the floor, and then attach it to the statue to the left. Use the JACK (Z); take the parcel (orange). Attach theHandleto the small well and then click on the bucket of soil twice to reveal Dynamite. Use the SHARP KNIFE and take CRYSTAL 4/5 (S). Retrieve theScrewdriverandRoller Shaped Seal. Place the DRIED NIGHTSHADE BERRIES in the beaker (U). Use the DAGGER on the pillow; take the MOSAIC PIECE (I). Your best tricks will help you in the search. Rearrange the pattern to solve the puzzle, and then insert theLensto retrieve theLight-Filled-Lens. Use the KEY on the padlock; remove it and enter (P). Place the WEIGHT (K) to acquire the HANDLE. Use the MOURNERS TEARS, PHILOSOPHERS STONE, and take the ENERGY (Q). * Key: (K-counterclockwisex2)-1-(K-ccw)-2-(K-ccwx5)-2-(K-ccw)-1-2-(K-clockwisex4)-1-(K-cwx2)-1-(K-ccw)-1-(K-cwx5)-2-(K-ccwx4)-2-(K-cwx5)-2-(K-ccwx4)-2-(K-cwx5)-1-(K-cwx4)-1-(K-cwx6)-2-(K-cwx3)-1-(K-cwx2)-1-2-(K-cwx6)-2-(K-ccw)-2-(K-ccwx5)-2-(K-ccw)-1-(K-cwx2)-2-(K-ccwx2)-1-(K-cwx6)-2-(K-ccwx2)-2-(K-ccwx2)-2-(K-ccwx4)-1-(K-ccwx4). Use the PINCERS (T); take the DWARF SHIELD (U). Simply download the Android client to Install Lost Lands 4 2.0.1.977.125 with just one click by downloading the mod droid client. Use the TONGS to get the GOLD OCTAGON (H). Play the HOP (W) to acquire the OLD LENS. Any Lost Lands 4 mod from mod droid, according to their assurance, is entirely secure, readily available, and cost-free to install. Place theHandleunder the trap door below and click on it. Open the compartment (J), place the HANDLE (K). Remove the wood; insert the 3 WOODEN DISCS in the slots to trigger a puzzle (G). * Solution: D-F-A-C-F-Z-B-G-D-B-E-Z-C-E-G-A-B-C-D-E-F-G-Z-A. * Prepare the ritual: (1-2)-(3-4)-2-5-(5-4)-(1-4)-(6-4)-(7-4). Lost Lands 7 Redemption; Lost Lands 2 The Four Horsemen Walkthrough Part 1. * Take note, of VIAL, and UNUSUAL KEY (M). In this game, every point has been added to solve your problems. Leave this area for now and return to Maarons cottage. Place theLadderon the side of the cottage to reach the room above. Throw theBoomerangat the cage hanging above. Solution: D-F-A-C-F-Z-B-G-D-B-E-Z-C-E-G-A-B-C-D-E-F-G-Z-A. Use the SNAKE IN A JAR (H); take the MONOCLE (I). Use theGlass Pipeand theFlaskto retrieveCactus Juicefrom theCactus. AMonk Figurinecan be found to the left of the wagon. Read the note; take the GREEN OCTAGON (W). Use the ANTIPHILOSOPHER'S POWDER on the demon (E). Place the TURTLE FIGURINE and SNAKE FIGURINE (I). Use the FLUTE on the snake; take the COPPER POWDER (N) and SNAKE SCALES (O). Use theBurning TorchandMetalto retrieve theMelted Metal. In Chapter Eight, Sand Captivity, our hero Susan needs to find an artifact that is hidden somewhere in the Lost [] Use the DAGGER on the vines; place the MOSAIC PIECE on the disk to trigger a puzzle (M). Solution: (B-counterclockwise)-4-8-6-10-(B-ccwx2)-6-4-(B-clockwisex2)-2-(A-ccw)-4-(A-cw)-1-(A-cwx2)-6-(A-ccwx2)-2-(A-cw)-1-(A-ccwx2)-4-6-(A-cwx2)-2-1-(A-ccw). And you are the great hero. You can also use a hint to solve this puzzle rather easily. Lost Lands The Four Horsemen Hunters Star. Once the correct image is displayed, a beam will shine into the room to the left. Examine the door to trigger a puzzle (F). Use yourScissorsto retrieve theTapestry. Use the SHOVEL on the snow; take the HAMMER (M). Place thePetrified Eyeinto the guillotine and click the rope. Place the IRON CUBE and take the STONE SWORD (J). Use the KEY (J); take the CHIMERA HEAD (K). The Lost Lands is a mystical place that will test your survival skills. Use the CORKSCREW on the cork; take the TORN PAGE (A). Place the GUNPOWDER, CANNON BALL and RAMROD in the cannon (W). * Place the EMPTY JAR, APPLE CORE, and take the RAT IN A JAR (S); take the STONE SICKLE (T). Place theMedallioninto the statues belt. Place the LIT CANDLE (U); take the BEAVER TAIL (V). Arrange the statues per the clues in your journal. Give the RULERS HELMET (I), receive the SEAL. * Use the hammer, obtain the bent nails, unlock the container, and grab the fire starter (R). Use thePowderto create a chain of powder. Visit the Store Page Most popular community and official content for the past week. Move the following fish to the center line: A, B, C, D, E, A, C and E. Place the 2 STOOL LEGS on the STOOL (P); take it. wanderer Place the SHIP FIGURINE, read the note, and take the PRECIOUS BATTLE-AXE and STARDUST (J). Leave the area and return to the mermaid lake. The most talented Bass Music performers in the world have a stage to fully display their talents thanks to Lost Lands. * Position the shackles and utilize the hammer (S). Once you have done this, aMosaic Fragmentwill be revealed. Place the GOBLIN'S HAIR, THORN, FEATHER, DROWSY FLOWER'S ROOT, VIAL OF WOLF BLOOD, JUICER, and BAMBOO ROD on the RECIPE. Click on the blanket to retrieve theLantern Potion Recipe. Use the KNIFE (A); open the parcel and book. * Peel off the covering, use the harsh knife, rip the pillow, and take crystals 3/5 (O). * Use the GLASS IN THE CLAY and STING OF FROST (Y). Take the TWO-PRONGED STAFF (Z) and HAMMER (A). Use the WATER OF DEATH (P); receive the WATER VIAL. Finally, you have done it! Remove the broken handle and place the HANDLE on it; select it twice to receive a PICK (T). * Utilize the long club (C); obtain the steering wheel. * Niche the GOBLINS HAIR, THORN, FEATHER, DROWSY FLOWERS ROOT, Rod, VIAL OF WOLF BLOOD, and JUICER to the recipe. The four evil horsemen have returned to finish off the Lost Lands. genie lost land walkthrough What are the headings in the game, and what are the functions before them, all these tips will help you to understand and play the game. Save my name, email, and website in this browser for the next time I comment. * Your inventory bar will hold items until they are needed. Place the 3 RUNES in their matching slots and zoom in to trigger a puzzle (C). Take the BUCKET (Z), PRY BAR (A), and KINDLING (B). Lost Lands The Four Horsemen Latern Potion Recipe, Lost Lands The Four Horsemen Potion Recipe. Place the ROPE on the HOOK and select it; receive the ROPE WITH A HOOK. Solve the puzzle by placing the symbols into the correct locations. Turn the handle (K); use the KNIFE (L) to acquire the LEATHER SACK. Move to the next area, and collect the mechanismGearandBrush. Take the CLOCK HAND (J) and note the clue (K). Place the COLORFUL THREADS (green) and NEEDLE (A). Use WHALE RIB on (X). Remove the cloth; place the RED OCTAGON, PURPLE OCTAGON, GOLD OCTAGON and GREEN OCTAGON in the slots to trigger a puzzle (X). Place the LATCHING MECHANISM GEAR (C); turn it. * Grab the whetstone (M) and crystals 1/5 (N). Place the GLASS OWL on the pillar; select the runes (F). Our Lost Lands The Four Horsemen Walkthrough will provide the backup you're going to need as you attempt to track down and face these nefarious horsemen who are searching for the key that will allow them to control parallel worlds! It was released on July 26, 2019, and became a very famous puzzle adventure game. Look at theTapestry, and then use theColorful ThreadandNeedleto begin a mini game. Retrieve theMosaic Fragment, Stone Rune, and Brush. Retrieve theSpell Scrolland travel to the Ontus Glades. Use yourKnifeto open the locked door and enter. Use the BLANK PIECE OF PAPER and COAL on the board; take the DINING SET DIAGRAM (D). The TEDDY BEAR will be automatically used. Take the MELTED METAL (H); use the MELTED METAL (I). Solution: Catch the hamster (green) 10 times. Insert theCrystalinto the component to the left. You have completed the game Lost Lands 4: The Wanderer. This document contains a complete Lost Lands: The Four Horsemen game walkthrough featuring annotated screenshots from actual gameplay! Use STEPS on (F). Take the note, open the chest, and take the scroll and COMPASS OF THE WORLDS (G). RetrieveAlcohol Soaked Cloth, and examine theMirror. This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene. Place the LANTERN POTION RECIPE (M) and VIAL (L). Place the ROPE and play the mini-game (Z). * Utilize the rock sword (K); develop the sword. Take 2 STEPS (purple), LEVER (S), and ROPE SECTIONS (T). A short video will play, and then Maaron will appear. Use the HAMMER, receive the BENT NAILS, open the crate, and take the FIRE STARTER (R). Take the COMPASS (O) and SUSANS BODY (P). Solution (F1): A, C, B, D, E, D, E, F, G, H, G, H, J, I, J, K, M, L and M. Use the DAGGER on the cheese; take a PIECE OF CHEESE (G). Use yourSawon the branches to the bottom left in order to retrieve the 8thMonk Figurine. Insert theWolf Figurineinto the chest lock and retrieve theNeedle. The traditional adventure game requires users to invest a lot of time in order to amass their wealth, abilities, and skills in the game, which is both a feature and fun of the game, but at the same time, the accumulation process will inevitably make people feel exhausted. * Grab the bucket (Z), pry bars (A), and ignite (B). Hit the return button once and head to the left. Lost Lands The Four Horsemen Puzzle Pieces Solution. There are also heroes to survive this destruction who will save everyone. Use the KNIFE (T); take the RED TREE TWIG. * Employ the primitive knife and carry the arrow (N). Use the KNIFE (C); take the MOSAIC FRAGMENT (D). Retrieve theNailsfrom the small well and insert theStone Runeinto the pyramid to the left. Put the fire, air, earth and water symbols in their slots, then take the needle and select the diagram (clue) Put the 2 valves on the stems, but rotate to set the gauges (clue) Gauges solution: left 20:40, middle 12:00, right 14:10. * Grab the cinch choice and report (K); obtain the recipe. You will discover that youre the chosen one, and it is up to you to save the Forgotten Lands! * Area the FAUCET NUT and bend it (R); put up the MUG OF RUM (S). Take the 5th BAS-RELIEF PIECE (A) and 3rd RUNE (B). Part 3 The Throne Room & The Energy Reservoir Lost Lands 4 The Wanderer. * Use the HAMMER and select the chalk (A). Place the PICTURE on the wall to trigger a puzzle (W). Take the BROOM (M), 3rd EMERALD (N) and STONE HORN (O). Lost Lands The Four Horsemen Pattern Fragment. Youll meet a dwarf that will tell you more about the Horsemen. You receive the DRIED NIGHTSHADE BERRIES (1-8). * Grab the rock 1/5 and seat the rock pill (B). Take the STEP (R), DIVINE TREE FLOWERS (S), and CIRCLE SECTOR (green). Exit out of the room and return to the area with theMusic Box. Use theKnifeto cut the stone free from the rope. * Area the stone crown (Z), stone book (A), and rock sickle (B); carry the skull (purple). * Place the KEY, take the KNOB, and note the time sketch (S). Use theLantern Potionto light theLanternto the left. Press (G) for a HOP. Set the man figurine down and grab the oar (Y). Solution: A, Bx2, Cx3, D, E, F, G, Hx2, F, I and Jx2. * Push the rock, open the bag, move the cloth and take the PLANET MODEL, SMALL BOX, and NEEDLES (P). Place the CRYSTAL KEY (W); take the STAFF (X). Use the PITCHFORK (I); take MONK FIGURINE 7/8 (blue). Place the MAGNET STONE on the IRON MEDALLION, receive the MAGNET ON CHAIN. Read the note; take the 2nd RUNE (Y) and 4th BAS-RELIEF PIECE (Z). Use the WATER VIAL and OBLIVION STONE (Q). It's time to begin your journey to help a ghost captain and save the world. * Open the chest, take the CLOTHES, and DEER FIGURINE (A). The TURTLE FIGURINE is yours if you choose the MEDALLION twice. Insert theBasket of Berriesand theBottle of Bubblesinto the pressure machine. Place theStone of Fireinto the column to the right and travel to the Dwarf Cemetery. Lost Lands The Four Horsemen Tapestry. Lost Lands 4: The Wanderer Bonus Chapter Walkthrough. Use the PICK on the wall; take the 2nd COIN (W). Take the TEDDY BEAR (Y) and 1st EMERALD (Z). Open the drawer, move the cloth; take the FULL OIL CAN (P) and CANDLE (Q). Place the LONG CLUB on the SHOVEL BLADE, apply the SHARP KNIFE to the club, select the club; receive the SHOVEL. You will unlock a mini game, and you must solve this puzzle by placing theGearsin the correct positions. Delicious Emilys Hopes and Fears Walkthrough, Big City Adventure Shanghai Walkthrough, Building the Great Wall of China 2 Walkthrough. * Use the KEY and take the PAGE and MOUNTAIN GEAR (J). * Employ the adrenaline vial(O); bring the drowsy flower and fragments (P). Solution: (J-right)-(K-down)-(L-upx2)-(M-left)-(K-down)-(N-left)-(O-left)-(P-down)-(Q-right). Open the door and zoom in to access a HOP (I). Connect theLeverto the panel on the wall to the right. Click on it and cut off theTasselfrom the curtain to the right. Legendary Tales 1: Stolen Life (Bonus Chapter) , Darkness and Flame 4: Enemy in Reflection (Bonus Chapter) , Darkness and Flame 3: The Dark Side (Bonus Chapter) , Lost Lands 4: The Wanderer Bonus Chapter Walkthrough, Legendary Tales 1: Stolen Life Bonus Chapter Walkthrough, Darkness and Flame 4: Enemy in Reflection Bonus Chapter Walkthrough, Darkness and Flame 3: The Dark Side Bonus Chapter Walkthrough, Darkness and Flame 2: Missing Memories Bonus Chapter Walkthrough, Darkness and Flame 1: Born of Fire Bonus Chapter Walkthrough. * Use the PICK-AXE (W); take the CLAY (X). Open the locked door with theKey, and collect the easel. The features are also brilliant. Use the PRIMITIVE KNIFE and take the ARROW (N). Use the HANDMADE MIRROR and LOCK PICK (W). Speak to the man who is waiting for you, and then collect theStep. Take the AIR SYMBOL (T) and 2nd VALVE (U). Place theMedallioninto the pedestal to the right, and then click the armor and retrieve theMedallion. Place the BROKEN LENS on the CLAY, assemble the pieces, and take the GLASS IN THE CLAY. Use the SHOVEL and take the FISH FIGURINE (Q). Lost Lands 4: The Wanderer (Bonus Chapter) Susan has just met the captain of the Gray Flounder, who explains that the ship is not real, the giant octopus brought her on board is not real, even the captain himself is not real. * Seize the long club and peel off entities 3 terms (Y). Village. * Lob the rope with a clip (D); accept the medallion. Insert thePuzzle Codeinto the box to retrieve another piece of theMissing Triangle. You have returned the realm to safety and stopped the Four Horsemen. Place the FAUCET NUT and turn it (R); take the MUG OF RUM (S). Use the MALLET on the WHEEL (U); take it. This guide will not show screenshots of the HOPs, however, it will mention when an HOP is available and the inventory item you'll collect from it. Use the SHARP KNIFE (E), receive the ROPE, and play the HOP. After a year without any major music festivals, tickets for Excisions flagship festival, a bass music utopia located in Ohios Legend Valley, sold out in record time. Use the WHALE OIL and enter the correct code (B). This is a hidden items area. ADragon Figurineis located on the ground to the side of the boat. You do not need to repeat the rather monotonous accumulation here with all of your energy. Use the SIEVE (B) to acquire the GOLD ORE. Use the HAMMER twice (C) and (D); take 2 STONE HEARTS (purple) and (orange). Insert theStone of Fireinto the statue to the right. * Spot the plank and record (A); assign the plank. * Utilize the pry bars (D); accept the metal bars. Take the EMPTY BOTTLE (O) and PAGE WITH A CONSTELLATION (P). Use the DYNAMITE and TORCH in the hole (X). Examine theNoteand the hangingLantern. Cut the DROWSY FLOWER with the PRIMITIVE KNIFE; receive the DROWSY FLOWER'S ROOT and take the SLEEPING FLOWER. This guide wont include screenshots of the HOPs, but it will note when theyre available and what youll get as an inventory reward. Use the SCREWDRIVER (blue); open the sack. Return to Maarons cottage. Retrieve theVenomand use the leaf to retrieve the fish. Werewolf house. Rotate theDiscsin the correct positions to solve the puzzle. Select the JAR WITH SAND twice; receive the EMPTY JAR and take the STONE CROWN. In his dreams, the captain has traveled to many worlds, and every time he visits, the worlds he traveled through experienced terrible disasters. Solution (@1): press (1-2-3-4-5-6-7-8). * Spot the candle (P); obtain the candle. Place the LADDER (C); take the KNIFE HANDLE (D). Retrieve theKeyand return to the canyon. Click on thePile of Stonesto reveal aKey. Take the PLANKS (C) and JAR OF FLIES (D). Return to the tree and fasten the planks with theHammer. Select the journal for clues and story updates. There is something for everyone among the five available stages. 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Latching MECHANISM GEAR ( J ) SHOVEL and take the HAMMER, receive the CRYSTAL KEY TEDDY (... The BERRIES ( 1-8 ) on ( D ) ; use the TONGS ( a ) examine... Stone HORN ( O ) ; you receive the EMPTY BOTTLE ( ). The PICK on the demon ( E ), place the SNAKE ; take it the DRIED BERRIES. They are needed the STAFF ( X ) ( L ) you need to zoom into a Spot crate and! Small well and insert theStone of Fireinto the statue to the side of the to... Correct code ( B ) 4 2.0.1.977.125 with just one click by downloading the mod droid client ThreadandNeedleto a. Acquire the SPRAY and KEY Recipe there a puzzle ( G ) and SNAKE FIGURINE ( ).
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